魔物
棘龍
特徵為綠色身體和長滿全身的紅色棘刺,「棘龍」之名亦因其外觀而來。堅硬的甲殼與銳利的棘刺覆蓋著全身,攻守合一,使外敵無法靠近,因此常有人看到牠在自己的地盤中表現得相當從容,甚至會毫無防備地躺臥在地。一旦察覺危機就會使血管擴張,使甲殼和翼膜一部分變紅,性情亦會變得兇猛,須多加留意。
部位與肉質
部位 | State | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
頭部 | 0 | 30 | 30 | 20 | 0 | 10 | 15 | 5 | 10 | 100 |
頭部 | 1 | 65 | 65 | 50 | 0 | 15 | 30 | 5 | 20 | 100 |
頭部 | 2 | 20 | 20 | 10 | 0 | 0 | 5 | 0 | 0 | 0 |
腹部 | 0 | 30 | 30 | 25 | 0 | 10 | 15 | 5 | 10 | 0 |
腹部 | 1 | 60 | 60 | 40 | 0 | 15 | 25 | 5 | 20 | 0 |
腹部 | 2 | 20 | 20 | 10 | 0 | 0 | 5 | 0 | 0 | 0 |
背部 | 0 | 20 | 20 | 15 | 0 | 5 | 10 | 0 | 5 | 0 |
背部 | 1 | 30 | 30 | 20 | 0 | 10 | 15 | 5 | 10 | 0 |
背部 | 2 | 20 | 20 | 10 | 0 | 0 | 5 | 0 | 0 | 0 |
翅膀 | 0 | 23 | 23 | 20 | 0 | 5 | 10 | 0 | 5 | 0 |
翅膀 | 1 | 30 | 30 | 40 | 0 | 10 | 20 | 5 | 15 | 0 |
翅膀 | 2 | 20 | 20 | 10 | 0 | 0 | 5 | 0 | 0 | 0 |
四腳 | 0 | 38 | 38 | 40 | 0 | 10 | 15 | 5 | 10 | 0 |
四腳 | 1 | 34 | 34 | 30 | 0 | 10 | 15 | 5 | 10 | 0 |
四腳 | 2 | 20 | 20 | 10 | 0 | 0 | 5 | 0 | 0 | 0 |
尾巴 | 0 | 28 | 25 | 20 | 0 | 5 | 10 | 0 | 5 | 0 |
尾巴 | 1 | 50 | 42 | 45 | 0 | 10 | 20 | 5 | 15 | 0 |
尾巴 | 2 | 20 | 20 | 10 | 0 | 0 | 5 | 0 | 0 | 0 |
部位 | HP | Break | Extract |
---|---|---|---|
頭部 | 260 |
520
(BreakLevel: 1,
IgnoreCondition: Equal,
IgnoreCheckCount: 1)
| Red |
身體 | 320 |
360
(BreakLevel: 1,
IgnoreCondition: Equal,
IgnoreCheckCount: 1)
| Orange |
翅膀 | 280 |
320
(BreakLevel: 1,
IgnoreCondition: Equal,
IgnoreCheckCount: 1)
| White |
腳 | 260 | White | |
尾巴 | 240 |
560
(PermitDamageAttr:
Slash)
| Orange |
MultiParts | HP | Variables |
---|---|---|
頭部
身體
翅膀
腳
尾巴
| 1
150
700 | UseType: 1
Priority: 4
IsUseMultiRateEx: 1
IsEnableHyakuryu: True
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False |
頭部
身體
翅膀
腳
尾巴
| 30 | UseType: 1
Priority: 2
IsUseMultiRateEx: 0
IsEnableHyakuryu: False
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False |
狀態異常的有效程度
Ailment | Buildup | Decay | Damage | Duration | Other |
---|---|---|---|---|---|
毒 |
250
+150
→700
|
5 /
10 sec
|
150
|
15 sec
| |
麻痺 |
180
+130
→570
|
5 /
10 sec
|
0
|
10 sec
| |
睡眠 |
150
+100
→550
|
5 /
10 sec
|
0
|
40 sec
| |
昏厥 |
120
+100
→520
|
5 /
10 sec
|
0
|
10 sec
| |
爆破 |
70
+30
→670
|
5 /
10 sec
|
0
|
0 sec
| BlastDamage: 100
|
減氣 |
225
+75
→900
|
5 /
10 sec
|
0
|
0 sec
| SubStamina: 150
|
火異常 |
180
+130
→570
|
5 /
10 sec
|
300
|
20 sec
| HitDamageRate: 1.5
|
水異常 |
180
+130
→570
|
5 /
10 sec
|
0
|
30 sec
| |
冰異常 |
180
+130
→570
|
5 /
10 sec
|
0
|
40 sec
| MotionSpeedRate: 0.90
|
雷異常 |
180
+130
→570
|
5 /
10 sec
|
0
|
30 sec
| StunActivateLimit: 1
StunActivateLimit: 1
|
任務
Quest | Players | HP | Attack | Parts | Defense | Ailment | Stun | Stamina | Mount |
---|---|---|---|---|---|---|---|---|---|
MR 4★ 沉睡的密林棘龍 Area 9 (60%)
Area 6 (30%)
Area 2 (10%)
(6%)
(10%)
| 1 | 28,800 HP
29,600 HP
30,400 HP
31,200 HP
32,000 HP | 9.75 | 7.6 | 1 | 2.4/2.4 | 1.6 | 2.05 | 1 |
盟友 4★ 於月夜假寐之龍 Area 11 (60%)
Area 4 (30%)
Area 13 (10%)
(6%)
(10%)
| 1 | 28,800 HP
29,600 HP
30,400 HP
31,200 HP
32,000 HP | 9.75 | 7.6 | 1 | 2.4/2.4 | 1.6 | 2.05 | 1 |
盟友 4★ 調查棘龍 Area 11 (60%)
Area 4 (30%)
Area 13 (10%)
(6%)
(10%)
| 1 | 28,800 HP
29,600 HP
30,400 HP
31,200 HP
32,000 HP | 9.75 | 7.6 | 1 | 2.4/2.4 | 1.6 | 2.05 | 1 |
盟友 6★ 調查受毒霧壟罩的密林 Area 9 (60%)
Area 6 (30%)
Area 2 (10%)
(6%)
(10%)
| 1 | 24,800 HP | 11.5 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
鬥技大會 4★ MR鬥技大會05 Area 11 (100%)
| 1 | 10,000 HP | 9.75 | 7.6 | 1 | 2.4/2.4 | 1.6 | 2.05 | 1 |
傀異 6★ 傀異調查:棘龍 Area 9 (60%)
Area 6 (30%)
Area 2 (10%)
(6%)
(10%)
| 1 | 74,000 HP
76,000 HP
78,000 HP | 15.9 | 20 | 1 | 2.85/2.85 | 2.5 | 2.65 | 1 |
MR 6★ 高難度:別妨礙酣眠! Area 11 (60%)
Area 4 (30%)
Area 13 (10%)
(6%)
(10%)
| 1 | 25,600 HP | 14.3 | 13.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
5★ 讓隨從穿上可愛的服裝! Area 12 (60%)
Area 8 (30%)
Area 4 (10%)
(6%)
(10%)
| 1 | 20,400 HP | 11.5 | 8.8 | 1 | 2.5/2.5 | 1.6 | 2.1 | 1 |
6★ 秘境真美麗 Area 1 (100%)
(6%)
(10%)
| 1 | 30,400 HP | 13.5 | 14 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 5★ 關於狀態異常所造成影響之研究 Area 9 (60%)
Area 6 (30%)
Area 2 (10%)
(6%)
(10%)
| 1 | 16,800 HP | 11.2 | 8.8 | 1 | 2.5/2.5 | 1.6 | 2.1 | 1 |
MR 5★ 黑中之白 Area 13 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 5★ 如霧霞般飄散的存在 Area 6 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 以毒制風 Area 9 (60%)
Area 6 (30%)
Area 2 (10%)
(6%)
(10%)
| 1 | 24,800 HP | 11.5 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 赫星燃於終焉之穹 Area 13 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
傀異 6★ 傀異調查:雷狼龍 Area 3 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
傀異 6★ 傀異調查:混沌黑蝕龍 Area 6 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 4★ 破壞城塞的暴君 Area 11 (100%)
(1%)
(1%)
| 1 | 27,200 HP | 9.75 | 7.6 | 1 | 2.4/2.4 | 1.6 | 2.05 | 1 |
盟友 4★ 調查轟龍 Area 11 (100%)
(1%)
(1%)
| 1 | 27,200 HP | 9.75 | 7.6 | 1 | 2.4/2.4 | 1.6 | 2.05 | 1 |
盟友 5★ 月光之下 Area 4 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 5★ 危險的森林浴 Area 3 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 5★ 血紅的月光 Area 4 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 傀異克服:鋼龍 Area 3 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 高難度:侵蝕引發的侵略 Area 11 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
6★ 大凶星 Area 2 (100%)
(1%)
(1%)
| 1 | 36,800 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 5★ 橫掃林蔭的金獅子 Area 9 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 5★ 調查金獅子 Area 9 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 5★ 調查擾亂夜晚安寧的生物 Area 13 (100%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 6★ 狩獵所織就之物 Area 11 (100%)
(1%)
(1%)
| 1 | 36,800 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 6★ 調查千刃和迴天狂龍 Area 11 (100%)
(1%)
(1%)
| 1 | 36,800 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 怒濤的無理取鬧 Area 13 (100%)
(1%)
(1%)
| 1 | 36,800 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 高難度:金色衝擊 Area 3 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
傀異 6★ 傀異調查:千刃龍 Area 11 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 高難度:冰凍的雙龍鬥 Area 3 (100%)
(1%)
(1%)
| 1 | 40,400 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 怒濤的無理取鬧 Area 6 (100%)
(1%)
(1%)
| 1 | 36,800 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
MR 6★ 秘紅的光輝 Area 6 (100%)
(1%)
(1%)
| 1 | 36,800 HP | 11.2 | 11.6 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
盟友 5★ 調查爆鱗龍 Area 9 (60%)
Area 6 (30%)
Area 2 (10%)
(1%)
(1%)
| 1 | 30,400 HP | 10.9 | 8.8 | 1 | 2.6/2.6 | 1.6 | 2.15 | 1 |
道具
Item | Quest Rank | Method | Amount | Rate | |
---|---|---|---|---|---|
傀異化凶殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶堅殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶堅殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶堅殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶堅殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶重殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶重殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶重殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶重殼 | MR | 剝取素材 | 身體 | x1 | 40% |
傀異化凶重殼 | MR | 剝取素材 | 身體 | x1 | 40% |
棘龍的厚鱗 | MR | 目標報酬 | x1 | 21% | |
棘龍的重殼 | MR | 目標報酬 | x1 | 35% | |
棘龍的血液 | MR | 目標報酬 | x1 | 26% | |
棘龍的韌尾 | MR | 目標報酬 | x1 | 8% | |
棘龍的秘棘 | MR | 目標報酬 | x1 | 7% | |
棘龍的天鱗 | MR | 目標報酬 | x1 | 3% | |
棘龍的厚鱗 | MR | 剝取素材 | 身體 | x1 | 41% |
棘龍的重殼 | MR | 剝取素材 | 身體 | x1 | 31% |
棘龍的血液 | MR | 剝取素材 | 身體 | x1 | 21% |
棘龍的秘棘 | MR | 剝取素材 | 身體 | x1 | 5% |
棘龍的天鱗 | MR | 剝取素材 | 身體 | x1 | 2% |
棘龍的韌尾 | MR | 剝取素材 | 切斷 | x1 | 80% |
棘龍的厚鱗 | MR | 剝取素材 | 切斷 | x1 | 12% |
棘龍的秘棘 | MR | 剝取素材 | 切斷 | x1 | 5% |
棘龍的天鱗 | MR | 剝取素材 | 切斷 | x1 | 3% |
棘龍的重殼 | MR | 捕獲報酬 | x1 | 37% | |
棘龍的厚鱗 | MR | 捕獲報酬 | x1 | 27% | |
棘龍的剛角 | MR | 捕獲報酬 | x1 | 21% | |
棘龍的韌尾 | MR | 捕獲報酬 | x1 | 12% | |
棘龍的天鱗 | MR | 捕獲報酬 | x1 | 3% | |
棘龍的剛角 | MR | 破壞部位報酬 | BodyPart 1 | x1 | 85% |
棘龍的重殼 | MR | 破壞部位報酬 | BodyPart 1 | x1 | 12% |
棘龍的天鱗 | MR | 破壞部位報酬 | BodyPart 1 | x1 | 3% |
棘龍的厚鱗 | MR | 破壞部位報酬 | BodyPart 6 | x1 | 40% |
棘龍的秘棘 | MR | 破壞部位報酬 | BodyPart 6 | x1 | 60% |
棘龍的重殼 | MR | 破壞部位報酬 | BodyPart 4 | x1 | 70% |
棘龍的血液 | MR | 破壞部位報酬 | BodyPart 4 | x2 | 30% |
棘龍的厚鱗 | MR | 掉落物 | x1 | 28% | |
棘龍的重殼 | MR | 掉落物 | x1 | 18% | |
棘龍的秘棘 | MR | 掉落物 | x1 | 3% | |
棘龍的天鱗 | MR | 掉落物 | x1 | 1% | |
大顆的龍之淚 | MR | 掉落物 | x1 | 50% | |
棘龍的厚鱗 | MR | 掉落物 | 操龍 | x1 | 50% |
棘龍的重殼 | MR | 掉落物 | 操龍 | x1 | 34% |
棘龍的血液 | MR | 掉落物 | 操龍 | x1 | 15% |
棘龍的秘棘 | MR | 掉落物 | 操龍 | x1 | 1% |
棘龍的重殼 | MR | 隨從艾路的收集物 | x1 | 47% | |
棘龍的厚鱗 | MR | 隨從艾路的收集物 | x1 | 32% | |
棘龍的血液 | MR | 隨從艾路的收集物 | x1 | 20% | |
棘龍的秘棘 | MR | 隨從艾路的收集物 | x1 | 1% |
Attack Moves
Name | Power | DamageType | BasePiyoValue | BaseAttackAttr | ObjectBreakType | BaseDamage | BaseAttackElement | BaseAttackElementValue | BaseDebuffType | BaseDebuffValue | BaseDebuffSec | DamageTypeValue | GuardableType | BaseEm2EmDamageType | HitMarkType | BaseHyakuryuObjectBreakDamage | MarionetteEnemyBaseDamage | MarionetteEnemyDamageType | MarionetteEnemyBaseDamageS | MarionetteEnemyBaseDamageM | MarionetteEnemyBaseDamageL |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
突進_DMG | 50 | 4 | 40 | 0 | 3 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 20 |
対空(中) | 30 | 4 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
対空(小) | 20 | 4 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
かみつき_DMG | 10 | 3 | 10 | 0 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 100 | 0 | 15 |
睡眠攻撃_DMG | 5 | 3 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
踏みつけ_DMG | 40 | 5 | 20 | 0 | 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 26 |
他敵反応_突進 | 50 | 4 | 40 | 8 | 3 | 90 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
組技開始当たり | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
操竜_離脱突進_DMG | 30 | 5 | 0 | 8 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
全身ぶっ飛ばし_DMG | 50 | 5 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
尻尾たたきつけ_DMG | 35 | 5 | 25 | 0 | 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
尻尾2連(右)_DMG | 35 | 5 | 25 | 0 | 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
尻尾2連(左)_DMG | 35 | 5 | 25 | 0 | 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
クイックかみつき_DMG | 10 | 3 | 10 | 0 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 100 | 0 | 10 |
回り込みかみつき_DMG | 10 | 3 | 10 | 0 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
操竜_ブロッキング_DMG | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
空中ひっかき(捕食) | 30 | 2 | 35 | 16 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
半回転尻尾攻撃(右)_DMG | 35 | 5 | 25 | 0 | 2 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
半回転尻尾攻撃(左)_DMG | 35 | 5 | 25 | 0 | 2 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
かち上げ(溜め)_DMG_Copied | 45 | 4 | 40 | 0 | 2 | 60 | 0 | 0 | 8 | 100 | 15 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
他敵反応_かち上げ(溜め) | 45 | 4 | 40 | 8 | 2 | 60 | 0 | 0 | 8 | 100 | 15 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
尻尾&かみつき(尻尾)_DMG | 35 | 5 | 25 | 0 | 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
2連かみつき(1発目)_DMG | 10 | 3 | 10 | 0 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 100 | 0 | 12 |
2連かみつき(2発目)_DMG | 20 | 5 | 0 | 0 | 2 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 100 | 0 | 13 |
かち上げ(突き上げ)_DMG_Copied | 45 | 8 | 40 | 0 | 2 | 60 | 0 | 0 | 8 | 100 | 15 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
他敵反応_かち上げ(突き上げ) | 45 | 8 | 40 | 8 | 2 | 60 | 0 | 0 | 8 | 100 | 15 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
尻尾&かみつき(かみつき)_DMG | 20 | 5 | 20 | 0 | 2 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
2連頭払い&尻尾払い(頭)_DMG | 10 | 3 | 10 | 0 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
【部位破壊】かち上げ(溜め)_DMG | 45 | 4 | 40 | 0 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
タックル&ドリフト旋回(右)_DMG | 35 | 5 | 25 | 0 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 1 |
タックル&ドリフト旋回(左)_DMG | 35 | 5 | 25 | 0 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 1 |
他敵反応_2連かみつき(1発目) | 10 | 3 | 10 | 0 | 1 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
他敵反応_2連かみつき(2発目) | 20 | 5 | 0 | 8 | 2 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
2連頭払い&尻尾払い(尻尾)_DMG | 35 | 5 | 25 | 0 | 2 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
クイックかち上げ(溜め)_DMG_Copied | 45 | 4 | 40 | 0 | 2 | 60 | 0 | 0 | 8 | 100 | 15 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 100 | 0 | 25 |
【部位破壊】かち上げ(突き上げ)_DMG | 45 | 8 | 40 | 0 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
クイックかち上げ(突き上げ)_DMG_Copied | 45 | 8 | 40 | 0 | 2 | 60 | 0 | 0 | 8 | 100 | 15 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 10 |
【部位破壊】他敵反応_かち上げ(溜め) | 45 | 4 | 40 | 8 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
【部位破壊】クイックかち上げ(溜め)_DMG | 45 | 4 | 40 | 0 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 100 | 0 | 25 |
【部位破壊】他敵反応_かち上げ(突き上げ) | 45 | 8 | 40 | 8 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 100 | 25 |
【部位破壊】クイックかち上げ(突き上げ)_DMG | 45 | 8 | 40 | 0 | 2 | 60 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 100 | 0 | 25 |
咆哮_DMG | 50 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 60 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
地震_DMG | 10 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
風圧_DMG | 30 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
単発ブレス_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
チャージブレス_DMG | 50 | 4 | 0 | 0 | 2 | 18 | 1 | 42 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
単発ブレス着弾_DMG | 50 | 4 | 0 | 0 | 2 | 6 | 1 | 14 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
レイア式3Way着弾_DMG | 50 | 4 | 0 | 0 | 2 | 6 | 1 | 14 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
レイア式3Wayブレス_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こし3Way着弾_DMG | 50 | 4 | 0 | 0 | 2 | 6 | 1 | 14 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
vsクシャル用ブレス_DMG | 0 | 0 | 0 | 0 | 0 | 376 | 1 | 24 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
チャージブレス着弾_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こし3Way_3段目_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
単発ブレス燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
レイア式3Way燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こし3Wayブレス_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
バックジャンプブレス_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こし3Way燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
【操竜用】チャージブレス | 50 | 4 | 0 | 0 | 2 | 33 | 1 | 77 | 8 | 180 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
チャージブレス燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こし3Way_3段目着弾_DMG | 50 | 4 | 0 | 0 | 2 | 6 | 1 | 14 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
バックジャンプブレス着弾_DMG | 50 | 4 | 0 | 0 | 2 | 6 | 1 | 14 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 6 |
上体起こし3Way_3段目燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
【操竜用】バックジャンプブレス | 50 | 4 | 0 | 0 | 2 | 9 | 1 | 21 | 8 | 180 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 100 | 0 | 9 |
バックジャンプブレス燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こしバックジャンプブレス_DMG | 50 | 4 | 0 | 0 | 2 | 12 | 1 | 28 | 8 | 100 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こしバックジャンプブレス着弾_DMG | 50 | 4 | 0 | 0 | 2 | 6 | 1 | 14 | 8 | 0 | 8 | 0 | 0 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
上体起こしバックジャンプブレス燃え残り_DMG | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 4 | 8 | 0 | 8 | 0 | 2 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Details for
- baseHpVital
- 4000
- masterHpVital
- 4000
- gimmickVitalData
- 37
- marionetteVitalData
- 38
- TerrainActionCheckDist
- 10
- AdjustWallPointOffset
- 0
- Weight
- 9
- DyingVillageHpVitalRate
- 18
- DyingLowLevelHpVitalRate
- 18
- DyingHighLevelHpVitalRate
- 16
- CaptureVillageHpVitalRate
- 10
- CaptureLowLevelHpVitalRate
- 21
- CaptureHighLevelHpVitalRate
- 21
- SelfSleepRecoverHpVitalRate
- 19
- SelfSleepTime
- 12
- InCombatSelfSleepFlag
- 1084227584
- DummyShadowScale
- 90
- MaxNumForNormalQuest
- 1
- MaxNumForHyakuryuQuest
- 1065353216
- MaxSoundDamageCount
- 10