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Mizutsune viola

I Mizutsune viola sono Leviathan noti per lo splendido pelo lilla. Si muovono scivolando su un fluido da essi secreto e colpiscono il bersaglio con bolle sature di gas. Il loro aspetto grazioso svanisce quando decidono di sterminare le loro prede: a questo punto esplodono, diventando fiamme bianche che tramutano il paesaggio in un mare di fuoco pallido.


Fisiologia


Parti State
Testa 0 63 63 40 0 5 10 8 3 100
Testa 1 63 63 40 0 5 15 10 3 100
Testa 2 63 63 40 0 5 10 8 3 100
Testa 3 63 63 40 0 5 10 8 3 100
Testa 4 63 63 40 0 5 15 10 3 100
Collo 0 43 43 15 0 5 10 8 3 0
Collo 1 43 43 15 0 5 12 8 3 0
Collo 2 43 43 15 0 5 10 8 3 0
Collo 3 43 43 15 0 5 10 8 3 0
Collo 4 43 43 15 0 5 12 8 3 0
Artiglio sinistro 0 24 24 10 0 15 30 28 5 0
Artiglio sinistro 1 24 24 10 0 15 35 28 5 0
Artiglio sinistro 2 28 28 10 0 15 20 15 5 0
Artiglio sinistro 3 24 24 10 0 15 30 28 5 0
Artiglio sinistro 4 24 24 10 0 15 35 28 5 0
Zampa anteriore 0 28 28 10 0 15 30 25 5 0
Zampa anteriore 1 28 28 10 0 15 30 25 5 0
Zampa anteriore 2 28 28 10 0 15 20 15 5 0
Zampa anteriore 3 28 28 10 0 15 30 25 5 0
Zampa anteriore 4 28 28 10 0 15 30 25 5 0
Zampa posteriore 0 38 38 25 0 5 15 8 3 0
Zampa posteriore 1 38 38 25 0 5 20 10 3 0
Zampa posteriore 2 38 38 25 0 5 15 8 3 0
Zampa posteriore 3 38 38 25 0 5 15 8 3 0
Zampa posteriore 4 38 38 25 0 5 20 10 3 0
Corpo 0 25 25 15 0 5 10 8 3 0
Corpo 1 25 25 15 0 5 15 10 3 0
Corpo 2 25 25 15 0 5 10 8 3 0
Corpo 3 25 25 15 0 5 10 8 3 0
Corpo 4 25 25 15 0 5 15 10 3 0
Coda 0 43 43 45 0 8 15 10 5 0
Coda 1 43 43 45 0 8 20 15 5 0
Coda 2 43 43 45 0 8 15 10 5 0
Coda 3 43 43 45 0 8 15 10 5 0
Coda 4 43 43 45 0 8 20 15 5 0
Pinna dorsale 0 43 43 25 0 8 20 10 5 0
Pinna dorsale 1 43 43 25 0 10 20 15 5 0
Pinna dorsale 2 43 43 25 0 8 20 10 5 0
Pinna dorsale 3 43 43 25 0 8 20 10 5 0
Pinna dorsale 4 43 43 25 0 10 20 15 5 0
Artiglio destro 0 24 24 10 0 15 30 28 5 0
Artiglio destro 1 24 24 10 0 15 35 28 5 0
Artiglio destro 2 28 28 10 0 15 20 15 5 0
Artiglio destro 3 24 24 10 0 15 30 28 5 0
Artiglio destro 4 24 24 10 0 15 35 28 5 0
Parti HP Break Extract
Testa 270
270 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
810 (BreakLevel: 2, IgnoreCondition: Equal, IgnoreCheckCount: 3)
Red
Zampa anteriore 200
400 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
Orange
Zampa anteriore 200
400 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
Orange
Zampa posteriore 220 White
Zampa posteriore 220 White
Corpo 280 Orange
Coda 300
300 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
500 (PermitDamageAttr: Slash)
White
Pinna dorsale 220
220 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
Red
MultiParts HP Variables
Testa
Zampa anteriore
Zampa anteriore
Zampa posteriore
Zampa posteriore
Corpo
Coda
Pinna dorsale
1
150
700
UseType: 1
Priority: 4
IsUseMultiRateEx: 1
IsEnableHyakuryu: True
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Testa
Zampa anteriore
Zampa anteriore
Zampa posteriore
Zampa posteriore
Corpo
Coda
Pinna dorsale
1
150
700
UseType: 1
Priority: 4
IsUseMultiRateEx:
IsEnableHyakuryu: False
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Testa
Zampa anteriore
Zampa anteriore
Zampa posteriore
Zampa posteriore
Corpo
Coda
Pinna dorsale
4400
4400
4400
UseType: 1
Priority: 3
IsUseMultiRateEx: 256
IsEnableHyakuryu: False
IsEnableOverwriteDown: True
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Testa
Coda
200
400
600
UseType: 1
Priority: 3
IsUseMultiRateEx: 256
IsEnableHyakuryu: False
IsEnableOverwriteDown: True
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Testa
Zampa anteriore
Zampa anteriore
Zampa posteriore
Zampa posteriore
Corpo
Coda
Pinna dorsale
50
150
250
UseType: 1
Priority: 2
IsUseMultiRateEx: 256
IsEnableHyakuryu: False
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False

Efficacia alteraz.


Ailment Buildup Decay Damage Duration Other
Veleno
150 +100 →550
5 / 10 sec
200
20 sec
Paralisi
180 +130 →570
5 / 10 sec
0
10 sec
Sonno
150 +100 →550
5 / 10 sec
0
40 sec
Stordimento
150 +120 →630
5 / 10 sec
0
10 sec
Scoppio
70 +30 →670
5 / 10 sec
0
0 sec
BlastDamage: 100
Fatica
225 +75 →900
5 / 10 sec
0
0 sec
SubStamina: 150
Malus da fuoco
180 +130 →570
5 / 10 sec
300
20 sec
HitDamageRate: 1.5
Malus da acqua
180 +130 →570
5 / 10 sec
0
30 sec
Malus da ghiaccio
180 +130 →570
5 / 10 sec
0
40 sec
MotionSpeedRate: 0.90
Malus da tuono
180 +130 →570
5 / 10 sec
0
30 sec
StunActivateLimit: 1
StunActivateLimit: 1

Missioni


Quest Players HP Attack Parts Defense Ailment Stun Stamina Mount
GM 6★ Una misteriosa fiamma pallida
Area 1 (100%)
(6%) (10%)
1
47,080 HP
48,840 HP
50,600 HP
52,360 HP
54,120 HP
13.5 13.2 1 2.6/2.6 1.6 2.15 1
Seguace 6★ Operazione Mizutsune viola
Area 1 (100%)
(6%) (10%)
1
47,080 HP
48,840 HP
50,600 HP
52,360 HP
54,120 HP
13.1 13.2 1 2.6/2.6 1.6 2.15 1
6★ Pericolo: Danza del disastro
Area 1 (100%)
(100%)
1
62,480 HP
64,240 HP
66,000 HP
68,200 HP
70,400 HP
16.3 15.5 1 2.7/2.7 1.7 2.2 1
6★ Doppio pericolo: Forza lunare
Area 1 (100%)
(6%) (10%)
1
28,160 HP
15.1 12 1 2.6/2.6 1.6 2.15 1
GM 6★ Avanzata: Fiamma eterna
Area 11 (100%)
(6%) (10%)
1
40,480 HP
15.9 14.5 1 2.6/2.6 1.6 2.15 1
6★ Scatti di specie rare
Area 1 (100%)
(100%)
1
32,560 HP
13.9 14 1 2.6/2.6 1.6 2.15 1

Oggetti


Item Quest Rank Method Amount Rate
Mizu viola: frammento Grado maestro Mostri assegnati x1 20%
Mizu viola: pelle bianca Grado maestro Mostri assegnati x1 34%
Mizu viola: art. duro Grado maestro Mostri assegnati x1 15%
Fluido sinoviale bianco Grado maestro Mostri assegnati x1 24%
Mizu viola: coda Grado maestro Mostri assegnati x1 5%
Mizu viola: mantello Grado maestro Mostri assegnati x1 2%
Mizu viola: frammento Grado maestro Ricavi Corpo x1 39%
Mizu viola: pelle bianca Grado maestro Ricavi Corpo x1 26%
Mizu viola: art. duro Grado maestro Ricavi Corpo x1 12%
Fluido sinoviale bianco Grado maestro Ricavi Corpo x1 22%
Mizu viola: mantello Grado maestro Ricavi Corpo x1 1%
Mizu viola: coda Grado maestro Ricavi Taglio x1 80%
Mizu viola: pelle bianca Grado maestro Ricavi Taglio x1 17%
Mizu viola: mantello Grado maestro Ricavi Taglio x1 3%
Mizu viola: frammento Grado maestro Ricompense cattura x1 18%
Mizu viola: pelle bianca Grado maestro Ricompense cattura x1 28%
Mizu viola: art. duro Grado maestro Ricompense cattura x1 25%
Fluido sinoviale bianco Grado maestro Ricompense cattura x2 18%
Mizu viola: coda Grado maestro Ricompense cattura x1 8%
Mizu viola: mantello Grado maestro Ricompense cattura x1 3%
Mizu viola: pinna Grado maestro Ric. parti mos. ass. BodyPart 1 x1 60%
Fluido sinoviale bianco Grado maestro Ric. parti mos. ass. BodyPart 1 x1 37%
Mizu viola: mantello Grado maestro Ric. parti mos. ass. BodyPart 1 x1 3%
Mizu viola: art. duro Grado maestro Ric. parti mos. ass. BodyPart 8 x1 80%
Mizu viola: pelle bianca Grado maestro Ric. parti mos. ass. BodyPart 8 x1 20%
Mizu viola: art. duro Grado maestro Ric. parti mos. ass. BodyPart 9 x1 80%
Mizu viola: pelle bianca Grado maestro Ric. parti mos. ass. BodyPart 9 x1 20%
Mizu viola: pelle bianca Grado maestro Ric. parti mos. ass. BodyPart 11 x1 65%
Fluido sinoviale bianco Grado maestro Ric. parti mos. ass. BodyPart 11 x1 33%
Mizu viola: mantello Grado maestro Ric. parti mos. ass. BodyPart 11 x1 2%
Mizu viola: pinna Grado maestro Ric. parti mos. ass. BodyPart 4 x1 60%
Mizu viola: pinna Grado maestro Ric. parti mos. ass. BodyPart 4 x2 10%
Mizu viola: pelle bianca Grado maestro Ric. parti mos. ass. BodyPart 4 x1 30%
Fluido sinoviale bianco Grado maestro Lasciati dal mostro x1 40%
Mizu viola: frammento Grado maestro Lasciati dal mostro x1 19%
Mizu viola: mantello Grado maestro Lasciati dal mostro x1 1%
Granlacrima wyvern Grado maestro Lasciati dal mostro x1 40%
Fluido sinoviale bianco Grado maestro Lasciati dal mostro Cavalcatura wyvern x2 26%
Mizu viola: frammento Grado maestro Lasciati dal mostro Cavalcatura wyvern x1 44%
Mizu viola: pelle bianca Grado maestro Lasciati dal mostro Cavalcatura wyvern x1 30%
Mizu viola: frammento Grado maestro Oggetti raccolti dal compagno Felyne x1 46%
Mizu viola: pelle bianca Grado maestro Oggetti raccolti dal compagno Felyne x1 19%
Mizu viola: art. duro Grado maestro Oggetti raccolti dal compagno Felyne x1 9%
Fluido sinoviale bianco Grado maestro Oggetti raccolti dal compagno Felyne x1 26%

Attack Moves


Name Power DamageType BasePiyoValue BaseAttackAttr ObjectBreakType BaseDamage BaseAttackElement BaseAttackElementValue BaseDebuffType BaseDebuffValue BaseDebuffSec DamageTypeValue GuardableType BaseEm2EmDamageType HitMarkType BaseHyakuryuObjectBreakDamage MarionetteEnemyBaseDamage MarionetteEnemyDamageType MarionetteEnemyBaseDamageS MarionetteEnemyBaseDamageM MarionetteEnemyBaseDamageL
突進 40 4 0 0 2 50 0 0 0 0 0 0 0 2 2 40 0 0 0 100 30
空中中 30 4 0 0 1 45 0 0 0 0 0 0 0 2 2 30 15 3 100 0 9
空中大 30 4 0 0 1 60 0 0 0 0 0 0 0 2 2 30 15 3 100 0 9
空中小 30 4 0 0 1 30 0 0 0 0 0 0 0 2 2 30 15 3 100 0 9
操獣L100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 100 3 0 0 0
操獣M100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 100 2 0 0 0
操獣S100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 100 1 0 0 0
爪パンチ 40 4 20 0 1 70 0 0 0 0 0 0 0 2 2 70 0 0 0 100 40
レーザー顔 50 5 0 0 2 42 3 18 3 0 10 0 0 0 2 30 0 0 0 0 0
C型囲い込み 40 4 0 0 1 30 0 0 0 0 0 0 0 1 2 30 0 0 0 20 11
ボディプレス 20 4 0 0 2 60 0 0 0 0 0 0 0 2 2 60 0 0 0 0 0
二連噛みつき 30 4 0 0 1 60 0 0 0 0 0 0 0 2 2 20 15 3 100 0 6
前しっぽ攻撃 30 7 0 0 2 55 0 0 0 0 0 0 0 2 2 40 30 3 0 100 30
縦しっぽ攻撃 50 4 0 0 2 70 0 0 0 0 0 0 0 2 2 70 15 3 0 100 15
その場噛みつき 25 2 0 0 1 25 0 0 0 0 0 0 0 0 2 30 0 0 0 0 0
バインドボイス 30 15 0 0 0 0 0 0 0 0 0 80 0 0 1 0 0 0 0 0 0
後ろしっぽ攻撃 30 4 0 0 2 55 0 0 0 0 0 0 0 2 2 60 0 0 0 0 0
組み技開始攻撃 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
回避パリィ_Copied 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 10 0 0 0 0 0
二連縦しっぽ攻撃 70 8 0 0 3 70 0 0 0 0 0 0 0 2 2 120 0 0 0 0 0
操獣離脱突進_Copied 30 5 0 8 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0
【MR】尻尾薙ぎ払い 30 4 0 0 2 55 0 0 0 0 0 0 0 2 2 60 0 0 0 0 0
しっぽ叩きつけ前半 50 4 0 0 1 90 0 0 0 0 0 0 0 0 2 50 0 0 0 0 30
しっぽ叩きつけ後半 50 7 0 0 3 90 0 0 0 0 0 0 0 2 2 80 30 3 0 100 40
ジャンプ用ぶっ飛び 20 4 0 0 1 0 0 30 0 0 0 0 0 0 2 0 0 0 0 0 0
【MR】尻尾叩き付け用 50 4 0 0 2 70 0 0 0 0 0 0 0 2 2 70 15 3 100 0 25
【希少種】強噛みつき 50 4 40 0 2 21 1 49 1 100 0 0 0 2 2 20 15 3 100 0 9
ジャイロスピンアタック 60 4 0 0 2 100 0 0 0 0 0 0 0 2 2 120 0 0 0 100 0
【希少種】バインドボイス 30 15 0 0 0 0 0 0 0 0 0 30 0 0 1 0 0 0 0 0 0
【希少種】溜め爪叩きつけ 60 6 80 0 2 27 1 63 1 180 0 0 0 2 2 70 0 0 0 100 25
【希少種】回り込み滑り終了 20 5 20 0 1 40 0 0 0 0 0 0 0 1 2 20 0 0 0 0 0
【希少種】回り込み滑り開始 20 3 20 0 1 20 0 0 0 0 0 0 0 1 2 20 0 0 0 0 0
【操獣ヤラレ用】しっぽ叩きつけ 50 5 0 8 0 80 0 0 0 0 0 0 0 2 2 80 30 3 0 100 40
しっぽ叩きつけ前半(操竜技専用) 50 7 0 0 3 20 0 0 0 0 0 0 0 2 2 80 30 3 0 100 9
しっぽ叩きつけ後半(操竜技専用) 50 7 0 0 3 70 0 0 0 0 0 0 0 2 2 80 30 3 0 100 31
正式対応後削除?(移動系アタリ)_Copied 0 2 0 0 0 10 0 0 0 0 0 0 0 0 2 10 0 0 0 0 0
【操獣ヤラレ用】ジャイロスピンアタック 60 5 0 8 0 120 0 0 0 0 0 0 0 2 2 120 0 0 0 0 100
浮遊泡 0 5 0 0 0 10 1 10 1 180 0 0 0 0 2 10 50 1 0 100 8
浮遊泡_大 0 5 0 0 0 10 1 10 1 180 0 0 0 0 2 10 50 1 0 100 8
泡小爆発(緑) 0 0 0 0 0 0 6 50 0 0 0 0 2 0 2 0 0 0 0 0 0
泡小爆発(赤) 0 0 0 0 0 0 0 0 13 0 0 0 2 0 2 0 0 0 0 0 0
浮遊泡小(緑) 0 0 0 0 0 0 6 50 11 180 5 0 0 0 2 0 0 0 50 0 5
浮遊泡小(赤) 0 0 0 0 0 0 0 0 12 180 5 0 0 0 2 0 0 0 50 0 5
【希少種】火柱 15 8 60 0 0 35 1 35 1 180 0 0 0 0 2 10 50 1 50 0 7
水圧レーザー横 60 4 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 0 100 10
水圧レーザー縦 60 4 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 0 100 12
溜め爪叩きつけ 60 6 80 0 2 27 1 63 1 180 0 0 0 2 2 70 0 0 0 100 20
【希少種】油設置 0 1 0 0 0 0 0 0 16 0 20 0 2 0 2 0 0 0 0 0 0
【希少種】泡着弾 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 8
【希少種】浮遊泡 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 8
【希少種】レーザー 60 6 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 100 0 7
ショットガンブレス 60 4 30 0 3 15 1 65 3 180 0 0 0 2 2 0 0 0 0 0 0
【希少種】吸い込み用 0 1 0 0 0 0 0 0 0 0 0 0 2 0 1 0 0 0 0 0 0
【希少種】大技大爆発 100 7 80 0 3 39 1 91 1 180 0 0 1 2 2 70 0 0 0 0 0
【希少種】泡ロケット 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 8
【希少種】レーザー着弾 60 6 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 100 0 7
【希少種】白焔纏い爆発 50 8 10 0 0 35 1 35 1 180 0 0 0 0 2 10 50 1 50 0 5
【希少種】大技自爆用爆発 60 6 80 0 2 27 1 63 1 180 0 0 0 2 2 70 0 0 0 0 0
【希少種】大技大爆発_強化 100 7 80 0 3 42 1 98 1 180 0 0 1 2 2 70 0 0 0 0 0
【希少種】【繰竜】レーザー 60 6 30 0 3 14 1 36 1 180 0 0 0 2 2 100 100 2 100 0 7
【希少種】ショットガンブレス 60 4 30 0 3 16 1 64 1 180 0 0 0 2 2 0 0 0 0 0 0
【希少種】【繰竜】必殺技_浮遊泡 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 5

Details for

baseHpVital
4600
masterHpVital
4400
gimmickVitalData
57
marionetteVitalData
58
TerrainActionCheckDist
10
AdjustWallPointOffset
0
Weight
9
DyingVillageHpVitalRate
18
DyingLowLevelHpVitalRate
18
DyingHighLevelHpVitalRate
16
CaptureVillageHpVitalRate
8
CaptureLowLevelHpVitalRate
21
CaptureHighLevelHpVitalRate
21
SelfSleepRecoverHpVitalRate
19
SelfSleepTime
10
InCombatSelfSleepFlag
1084227584
DummyShadowScale
90
MaxNumForNormalQuest
1
MaxNumForHyakuryuQuest
1065353216
MaxSoundDamageCount
10
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