Monstros

Mizutsune Violeta

Mizutsunes Violetas são leviatãs com bela pelagem lilás. Secretam um fluido para deslizar e atacam com bolhas de gás. Ainda que pareçam criaturas graciosas, a imagem se desfaz quando se envolvem em chamas pálidas e inundam os arredores com belo, mas mortal, inferno de fogo branco.


Fisiologia


Partes State
Cabeça 0 63 63 40 0 5 10 8 3 100
Cabeça 1 63 63 40 0 5 15 10 3 100
Cabeça 2 63 63 40 0 5 10 8 3 100
Cabeça 3 63 63 40 0 5 10 8 3 100
Cabeça 4 63 63 40 0 5 15 10 3 100
Pescoço 0 43 43 15 0 5 10 8 3 0
Pescoço 1 43 43 15 0 5 12 8 3 0
Pescoço 2 43 43 15 0 5 10 8 3 0
Pescoço 3 43 43 15 0 5 10 8 3 0
Pescoço 4 43 43 15 0 5 12 8 3 0
Garra Esquerda 0 24 24 10 0 15 30 28 5 0
Garra Esquerda 1 24 24 10 0 15 35 28 5 0
Garra Esquerda 2 28 28 10 0 15 20 15 5 0
Garra Esquerda 3 24 24 10 0 15 30 28 5 0
Garra Esquerda 4 24 24 10 0 15 35 28 5 0
Perna Dianteira 0 28 28 10 0 15 30 25 5 0
Perna Dianteira 1 28 28 10 0 15 30 25 5 0
Perna Dianteira 2 28 28 10 0 15 20 15 5 0
Perna Dianteira 3 28 28 10 0 15 30 25 5 0
Perna Dianteira 4 28 28 10 0 15 30 25 5 0
Perna Traseira 0 38 38 25 0 5 15 8 3 0
Perna Traseira 1 38 38 25 0 5 20 10 3 0
Perna Traseira 2 38 38 25 0 5 15 8 3 0
Perna Traseira 3 38 38 25 0 5 15 8 3 0
Perna Traseira 4 38 38 25 0 5 20 10 3 0
Corpo 0 25 25 15 0 5 10 8 3 0
Corpo 1 25 25 15 0 5 15 10 3 0
Corpo 2 25 25 15 0 5 10 8 3 0
Corpo 3 25 25 15 0 5 10 8 3 0
Corpo 4 25 25 15 0 5 15 10 3 0
Cauda 0 43 43 45 0 8 15 10 5 0
Cauda 1 43 43 45 0 8 20 15 5 0
Cauda 2 43 43 45 0 8 15 10 5 0
Cauda 3 43 43 45 0 8 15 10 5 0
Cauda 4 43 43 45 0 8 20 15 5 0
Barbatana Dorsal 0 43 43 25 0 8 20 10 5 0
Barbatana Dorsal 1 43 43 25 0 10 20 15 5 0
Barbatana Dorsal 2 43 43 25 0 8 20 10 5 0
Barbatana Dorsal 3 43 43 25 0 8 20 10 5 0
Barbatana Dorsal 4 43 43 25 0 10 20 15 5 0
Garra Direita 0 24 24 10 0 15 30 28 5 0
Garra Direita 1 24 24 10 0 15 35 28 5 0
Garra Direita 2 28 28 10 0 15 20 15 5 0
Garra Direita 3 24 24 10 0 15 30 28 5 0
Garra Direita 4 24 24 10 0 15 35 28 5 0
Partes HP Break Extract
Cabeça 270
270 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
810 (BreakLevel: 2, IgnoreCondition: Equal, IgnoreCheckCount: 3)
Red
Perna Dianteira 200
400 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
Orange
Perna Dianteira 200
400 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
Orange
Perna Traseira 220 White
Perna Traseira 220 White
Corpo 280 Orange
Cauda 300
300 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
500 (PermitDamageAttr: Slash)
White
Barbatana Dorsal 220
220 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
Red
MultiParts HP Variables
Cabeça
Perna Dianteira
Perna Dianteira
Perna Traseira
Perna Traseira
Corpo
Cauda
Barbatana Dorsal
1
150
700
UseType: 1
Priority: 4
IsUseMultiRateEx: 1
IsEnableHyakuryu: True
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Cabeça
Perna Dianteira
Perna Dianteira
Perna Traseira
Perna Traseira
Corpo
Cauda
Barbatana Dorsal
1
150
700
UseType: 1
Priority: 4
IsUseMultiRateEx:
IsEnableHyakuryu: False
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Cabeça
Perna Dianteira
Perna Dianteira
Perna Traseira
Perna Traseira
Corpo
Cauda
Barbatana Dorsal
4400
4400
4400
UseType: 1
Priority: 3
IsUseMultiRateEx: 256
IsEnableHyakuryu: False
IsEnableOverwriteDown: True
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Cabeça
Cauda
200
400
600
UseType: 1
Priority: 3
IsUseMultiRateEx: 256
IsEnableHyakuryu: False
IsEnableOverwriteDown: True
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Cabeça
Perna Dianteira
Perna Dianteira
Perna Traseira
Perna Traseira
Corpo
Cauda
Barbatana Dorsal
50
150
250
UseType: 1
Priority: 2
IsUseMultiRateEx: 256
IsEnableHyakuryu: False
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False

Eficácia de Efeitos


Ailment Buildup Decay Damage Duration Other
Veneno
150 +100 →550
5 / 10 sec
200
20 sec
Paralisia
180 +130 →570
5 / 10 sec
0
10 sec
Sono
150 +100 →550
5 / 10 sec
0
40 sec
Atordoamento
150 +120 →630
5 / 10 sec
0
10 sec
Explosão
70 +30 →670
5 / 10 sec
0
0 sec
BlastDamage: 100
Exaustão
225 +75 →900
5 / 10 sec
0
0 sec
SubStamina: 150
Flagelo de Fogo
180 +130 →570
5 / 10 sec
300
20 sec
HitDamageRate: 1.5
Flagelo de Água
180 +130 →570
5 / 10 sec
0
30 sec
Flagelo de Gelo
180 +130 →570
5 / 10 sec
0
40 sec
MotionSpeedRate: 0.90
Flagelo de Raio
180 +130 →570
5 / 10 sec
0
30 sec
StunActivateLimit: 1
StunActivateLimit: 1

Missões


Quest Players HP Attack Parts Defense Ailment Stun Stamina Mount
RM 6★ Uma Chama Pálida Misteriosa
Area 1 (100%)
(6%) (10%)
1
47,080 HP
48,840 HP
50,600 HP
52,360 HP
54,120 HP
13.5 13.2 1 2.6/2.6 1.6 2.15 1
Seguidor 6★ Operação Mizutsune Violeta
Area 1 (100%)
(6%) (10%)
1
47,080 HP
48,840 HP
50,600 HP
52,360 HP
54,120 HP
13.1 13.2 1 2.6/2.6 1.6 2.15 1
6★ Risco: Dança do Desastre
Area 1 (100%)
(100%)
1
62,480 HP
64,240 HP
66,000 HP
68,200 HP
70,400 HP
16.3 15.5 1 2.7/2.7 1.7 2.2 1
6★ Dupla-ameaça: Músculos Enluarados
Area 1 (100%)
(6%) (10%)
1
28,160 HP
15.1 12 1 2.6/2.6 1.6 2.15 1
RM 6★ Avançado: Chama Eterna
Area 11 (100%)
(6%) (10%)
1
40,480 HP
15.9 14.5 1 2.6/2.6 1.6 2.15 1
6★ Foto de Espécies Raras
Area 1 (100%)
(100%)
1
32,560 HP
13.9 14 1 2.6/2.6 1.6 2.15 1

Itens


Item Quest Rank Method Amount Rate
Frag. Mizu Viol. Ranque Mestre Prêmios do Alvo x1 20%
Brancura Mizu Viol. Ranque Mestre Prêmios do Alvo x1 34%
Gar. Mizu Viol. Ranque Mestre Prêmios do Alvo x1 15%
Fluido Sinovial Branco Ranque Mestre Prêmios do Alvo x1 24%
Cauda Mizu Viol. Ranque Mestre Prêmios do Alvo x1 5%
Manto Mizu Viol. Ranque Mestre Prêmios do Alvo x1 2%
Frag. Mizu Viol. Ranque Mestre Talha Corpo x1 39%
Brancura Mizu Viol. Ranque Mestre Talha Corpo x1 26%
Gar. Mizu Viol. Ranque Mestre Talha Corpo x1 12%
Fluido Sinovial Branco Ranque Mestre Talha Corpo x1 22%
Manto Mizu Viol. Ranque Mestre Talha Corpo x1 1%
Cauda Mizu Viol. Ranque Mestre Talha Cortante x1 80%
Brancura Mizu Viol. Ranque Mestre Talha Cortante x1 17%
Manto Mizu Viol. Ranque Mestre Talha Cortante x1 3%
Frag. Mizu Viol. Ranque Mestre Prêmios de Captura x1 18%
Brancura Mizu Viol. Ranque Mestre Prêmios de Captura x1 28%
Gar. Mizu Viol. Ranque Mestre Prêmios de Captura x1 25%
Fluido Sinovial Branco Ranque Mestre Prêmios de Captura x2 18%
Cauda Mizu Viol. Ranque Mestre Prêmios de Captura x1 8%
Manto Mizu Viol. Ranque Mestre Prêmios de Captura x1 3%
Barb. Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 1 x1 60%
Fluido Sinovial Branco Ranque Mestre Prêmios Prts. Queb. BodyPart 1 x1 37%
Manto Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 1 x1 3%
Gar. Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 8 x1 80%
Brancura Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 8 x1 20%
Gar. Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 9 x1 80%
Brancura Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 9 x1 20%
Brancura Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 11 x1 65%
Fluido Sinovial Branco Ranque Mestre Prêmios Prts. Queb. BodyPart 11 x1 33%
Manto Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 11 x1 2%
Barb. Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 4 x1 60%
Barb. Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 4 x2 10%
Brancura Mizu Viol. Ranque Mestre Prêmios Prts. Queb. BodyPart 4 x1 30%
Fluido Sinovial Branco Ranque Mestre Materiais Caídos x1 40%
Frag. Mizu Viol. Ranque Mestre Materiais Caídos x1 19%
Manto Mizu Viol. Ranque Mestre Materiais Caídos x1 1%
Lág. Gr. Serpe Ranque Mestre Materiais Caídos x1 40%
Fluido Sinovial Branco Ranque Mestre Materiais Caídos Montado em Serpe x2 26%
Frag. Mizu Viol. Ranque Mestre Materiais Caídos Montado em Serpe x1 44%
Brancura Mizu Viol. Ranque Mestre Materiais Caídos Montado em Serpe x1 30%
Frag. Mizu Viol. Ranque Mestre Itens Obtidos por Amigato x1 46%
Brancura Mizu Viol. Ranque Mestre Itens Obtidos por Amigato x1 19%
Gar. Mizu Viol. Ranque Mestre Itens Obtidos por Amigato x1 9%
Fluido Sinovial Branco Ranque Mestre Itens Obtidos por Amigato x1 26%

Attack Moves


Name Power DamageType BasePiyoValue BaseAttackAttr ObjectBreakType BaseDamage BaseAttackElement BaseAttackElementValue BaseDebuffType BaseDebuffValue BaseDebuffSec DamageTypeValue GuardableType BaseEm2EmDamageType HitMarkType BaseHyakuryuObjectBreakDamage MarionetteEnemyBaseDamage MarionetteEnemyDamageType MarionetteEnemyBaseDamageS MarionetteEnemyBaseDamageM MarionetteEnemyBaseDamageL
突進 40 4 0 0 2 50 0 0 0 0 0 0 0 2 2 40 0 0 0 100 30
空中中 30 4 0 0 1 45 0 0 0 0 0 0 0 2 2 30 15 3 100 0 9
空中大 30 4 0 0 1 60 0 0 0 0 0 0 0 2 2 30 15 3 100 0 9
空中小 30 4 0 0 1 30 0 0 0 0 0 0 0 2 2 30 15 3 100 0 9
操獣L100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 100 3 0 0 0
操獣M100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 100 2 0 0 0
操獣S100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 100 1 0 0 0
爪パンチ 40 4 20 0 1 70 0 0 0 0 0 0 0 2 2 70 0 0 0 100 40
レーザー顔 50 5 0 0 2 42 3 18 3 0 10 0 0 0 2 30 0 0 0 0 0
C型囲い込み 40 4 0 0 1 30 0 0 0 0 0 0 0 1 2 30 0 0 0 20 11
ボディプレス 20 4 0 0 2 60 0 0 0 0 0 0 0 2 2 60 0 0 0 0 0
二連噛みつき 30 4 0 0 1 60 0 0 0 0 0 0 0 2 2 20 15 3 100 0 6
前しっぽ攻撃 30 7 0 0 2 55 0 0 0 0 0 0 0 2 2 40 30 3 0 100 30
縦しっぽ攻撃 50 4 0 0 2 70 0 0 0 0 0 0 0 2 2 70 15 3 0 100 15
その場噛みつき 25 2 0 0 1 25 0 0 0 0 0 0 0 0 2 30 0 0 0 0 0
バインドボイス 30 15 0 0 0 0 0 0 0 0 0 80 0 0 1 0 0 0 0 0 0
後ろしっぽ攻撃 30 4 0 0 2 55 0 0 0 0 0 0 0 2 2 60 0 0 0 0 0
組み技開始攻撃 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
回避パリィ_Copied 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 10 0 0 0 0 0
二連縦しっぽ攻撃 70 8 0 0 3 70 0 0 0 0 0 0 0 2 2 120 0 0 0 0 0
操獣離脱突進_Copied 30 5 0 8 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0
【MR】尻尾薙ぎ払い 30 4 0 0 2 55 0 0 0 0 0 0 0 2 2 60 0 0 0 0 0
しっぽ叩きつけ前半 50 4 0 0 1 90 0 0 0 0 0 0 0 0 2 50 0 0 0 0 30
しっぽ叩きつけ後半 50 7 0 0 3 90 0 0 0 0 0 0 0 2 2 80 30 3 0 100 40
ジャンプ用ぶっ飛び 20 4 0 0 1 0 0 30 0 0 0 0 0 0 2 0 0 0 0 0 0
【MR】尻尾叩き付け用 50 4 0 0 2 70 0 0 0 0 0 0 0 2 2 70 15 3 100 0 25
【希少種】強噛みつき 50 4 40 0 2 21 1 49 1 100 0 0 0 2 2 20 15 3 100 0 9
ジャイロスピンアタック 60 4 0 0 2 100 0 0 0 0 0 0 0 2 2 120 0 0 0 100 0
【希少種】バインドボイス 30 15 0 0 0 0 0 0 0 0 0 30 0 0 1 0 0 0 0 0 0
【希少種】溜め爪叩きつけ 60 6 80 0 2 27 1 63 1 180 0 0 0 2 2 70 0 0 0 100 25
【希少種】回り込み滑り終了 20 5 20 0 1 40 0 0 0 0 0 0 0 1 2 20 0 0 0 0 0
【希少種】回り込み滑り開始 20 3 20 0 1 20 0 0 0 0 0 0 0 1 2 20 0 0 0 0 0
【操獣ヤラレ用】しっぽ叩きつけ 50 5 0 8 0 80 0 0 0 0 0 0 0 2 2 80 30 3 0 100 40
しっぽ叩きつけ前半(操竜技専用) 50 7 0 0 3 20 0 0 0 0 0 0 0 2 2 80 30 3 0 100 9
しっぽ叩きつけ後半(操竜技専用) 50 7 0 0 3 70 0 0 0 0 0 0 0 2 2 80 30 3 0 100 31
正式対応後削除?(移動系アタリ)_Copied 0 2 0 0 0 10 0 0 0 0 0 0 0 0 2 10 0 0 0 0 0
【操獣ヤラレ用】ジャイロスピンアタック 60 5 0 8 0 120 0 0 0 0 0 0 0 2 2 120 0 0 0 0 100
浮遊泡 0 5 0 0 0 10 1 10 1 180 0 0 0 0 2 10 50 1 0 100 8
浮遊泡_大 0 5 0 0 0 10 1 10 1 180 0 0 0 0 2 10 50 1 0 100 8
泡小爆発(緑) 0 0 0 0 0 0 6 50 0 0 0 0 2 0 2 0 0 0 0 0 0
泡小爆発(赤) 0 0 0 0 0 0 0 0 13 0 0 0 2 0 2 0 0 0 0 0 0
浮遊泡小(緑) 0 0 0 0 0 0 6 50 11 180 5 0 0 0 2 0 0 0 50 0 5
浮遊泡小(赤) 0 0 0 0 0 0 0 0 12 180 5 0 0 0 2 0 0 0 50 0 5
【希少種】火柱 15 8 60 0 0 35 1 35 1 180 0 0 0 0 2 10 50 1 50 0 7
水圧レーザー横 60 4 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 0 100 10
水圧レーザー縦 60 4 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 0 100 12
溜め爪叩きつけ 60 6 80 0 2 27 1 63 1 180 0 0 0 2 2 70 0 0 0 100 20
【希少種】油設置 0 1 0 0 0 0 0 0 16 0 20 0 2 0 2 0 0 0 0 0 0
【希少種】泡着弾 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 8
【希少種】浮遊泡 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 8
【希少種】レーザー 60 6 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 100 0 7
ショットガンブレス 60 4 30 0 3 15 1 65 3 180 0 0 0 2 2 0 0 0 0 0 0
【希少種】吸い込み用 0 1 0 0 0 0 0 0 0 0 0 0 2 0 1 0 0 0 0 0 0
【希少種】大技大爆発 100 7 80 0 3 39 1 91 1 180 0 0 1 2 2 70 0 0 0 0 0
【希少種】泡ロケット 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 8
【希少種】レーザー着弾 60 6 30 0 3 24 1 56 1 180 0 0 0 2 2 100 100 2 100 0 7
【希少種】白焔纏い爆発 50 8 10 0 0 35 1 35 1 180 0 0 0 0 2 10 50 1 50 0 5
【希少種】大技自爆用爆発 60 6 80 0 2 27 1 63 1 180 0 0 0 2 2 70 0 0 0 0 0
【希少種】大技大爆発_強化 100 7 80 0 3 42 1 98 1 180 0 0 1 2 2 70 0 0 0 0 0
【希少種】【繰竜】レーザー 60 6 30 0 3 14 1 36 1 180 0 0 0 2 2 100 100 2 100 0 7
【希少種】ショットガンブレス 60 4 30 0 3 16 1 64 1 180 0 0 0 2 2 0 0 0 0 0 0
【希少種】【繰竜】必殺技_浮遊泡 40 5 45 0 0 25 1 25 1 180 0 0 0 0 2 10 50 1 0 100 5

Details for

baseHpVital
4600
masterHpVital
4400
gimmickVitalData
57
marionetteVitalData
58
TerrainActionCheckDist
10
AdjustWallPointOffset
0
Weight
9
DyingVillageHpVitalRate
18
DyingLowLevelHpVitalRate
18
DyingHighLevelHpVitalRate
16
CaptureVillageHpVitalRate
8
CaptureLowLevelHpVitalRate
21
CaptureHighLevelHpVitalRate
21
SelfSleepRecoverHpVitalRate
19
SelfSleepTime
10
InCombatSelfSleepFlag
1084227584
DummyShadowScale
90
MaxNumForNormalQuest
1
MaxNumForHyakuryuQuest
1065353216
MaxSoundDamageCount
10
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