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Valstrax cremisi risorto

I Valstrax cremisi risorti sono draghi anziani guariti dall'infezione. Uccidendo il virus dei Qurio, hanno ottenuto un'enorme forza e nuove abilità. Grazie all'abbondanza di energia di drago sono più agili e hanno poteri esplosivi ancora più devastanti. In pochissimi riusciranno a resistere ai loro attacchi feroci. All'apice della rabbia, entrano in uno stato detto risorto e il loro corpo inizia a brillare.


Fisiologia


Parti State
Testa 0 55 60 35 25 25 25 25 0 100
Testa 1 55 60 35 25 25 25 25 0 100
Testa 2 57 62 35 0 0 0 0 0 100
Testa 3 57 62 35 0 0 0 0 0 100
Collo 0 40 30 15 25 25 25 25 0 0
Collo 1 40 30 15 25 25 25 25 0 0
Collo 2 40 30 20 0 0 0 0 0 0
Collo 3 40 30 20 0 0 0 0 0 0
Corpo 0 30 25 10 20 20 20 20 0 0
Corpo 1 30 25 10 20 20 20 20 0 0
Corpo 2 30 25 10 0 0 0 0 0 0
Corpo 3 30 25 10 0 0 0 0 0 0
Zampa alata 0 45 45 45 15 15 15 15 0 0
Zampa alata 1 45 45 45 15 15 15 15 0 0
Zampa alata 2 45 45 45 15 15 15 15 0 0
Zampa alata 3 45 45 45 15 15 15 15 0 0
Zampa anteriore 0 25 24 25 25 25 25 25 0 0
Zampa anteriore 1 25 24 25 25 25 25 25 0 0
Zampa anteriore 2 25 24 25 25 25 25 25 0 0
Zampa anteriore 3 25 24 25 25 25 25 25 0 0
Zampa posteriore 0 25 24 20 15 15 15 15 0 0
Zampa posteriore 1 25 24 20 15 15 15 15 0 0
Zampa posteriore 2 25 24 40 0 0 0 0 0 0
Zampa posteriore 3 25 24 40 0 0 0 0 0 0
Ala 0 22 45 10 25 25 25 25 0 0
Ala 1 64 70 45 0 0 0 0 0 0
Ala 2 22 45 10 0 0 0 0 0 0
Ala 3 64 70 45 0 0 0 0 0 0
Coda 0 45 24 20 20 20 20 20 0 0
Coda 1 45 24 20 20 20 20 20 0 0
Coda 2 45 24 20 0 0 0 0 0 0
Coda 3 45 24 20 0 0 0 0 0 0
Torace (ventosacca) 0 80 90 50 15 25 25 20 0 0
Torace (ventosacca) 1 80 90 50 15 25 25 20 0 0
Torace (ventosacca) 2 80 90 50 15 25 25 20 0 0
Torace (ventosacca) 3 80 90 50 15 25 25 20 0 0
Torace 0 30 25 10 20 20 20 20 0 0
Torace 1 30 25 10 20 20 20 20 0 0
Torace 2 30 25 10 0 0 0 0 0 0
Torace 3 30 25 10 0 0 0 0 0 0
Parti HP Break Extract
Testa 350
700 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
1050 (BreakLevel: 0, IgnoreCondition: Equal, IgnoreCheckCount: 3)
Red
Corpo 200
400 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
White
Ala 400
600 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
Red
Ala 400
600 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 2)
Red
Braccio sinistro 150
300 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
Orange
Braccio destro 150
300 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 1)
Orange
Coda 250
300 (PermitDamageAttr: Slash)
White
Zampa posteriore 150 Orange
Torace (ventosacca) 250
350 (BreakLevel: 1, IgnoreCondition: Equal, IgnoreCheckCount: 0)
Red
MultiParts HP Variables
Testa
Corpo
Ala
Ala
Braccio sinistro
Braccio destro
Coda
Zampa posteriore
Torace (ventosacca)
1
150
700
UseType: 1
Priority: 4
IsUseMultiRateEx: 1
IsEnableHyakuryu: True
IsEnableOverwriteDown: False
IsPrioDamageCustomize: False
PrioDamageCategoryFlag: False
Corpo
Braccio sinistro
Braccio destro
Torace (ventosacca)
200
700
1400
UseType: 1
Priority: 2
IsUseMultiRateEx: 0
IsEnableHyakuryu: False
IsEnableOverwriteDown: False
IsPrioDamageCustomize: True
PrioDamageCategoryFlag: True
Testa
Corpo
Ala
Ala
Braccio sinistro
Braccio destro
Coda
Zampa posteriore
Torace (ventosacca)
-1
-1
-1
-1
UseType: 1
Priority: 2
IsUseMultiRateEx: 0
IsEnableHyakuryu: False
IsEnableOverwriteDown: True
IsPrioDamageCustomize: True
PrioDamageCategoryFlag: True

Efficacia alteraz.


Ailment Buildup Decay Damage Duration Other
Veleno
250 +150 →700
5 / 10 sec
150
15 sec
Paralisi
300 +100 →700
5 / 10 sec
0
7 sec
Sonno
250 +150 →700
5 / 10 sec
0
40 sec
Stordimento
200 +150 →800
5 / 10 sec
0
10 sec
Scoppio
70 +30 →670
5 / 10 sec
0
0 sec
BlastDamage: 150
Fatica
375 +150 →1575
5 / 10 sec
0
0 sec
SubStamina: 150
Malus da fuoco
180 +130 →570
5 / 10 sec
300
20 sec
HitDamageRate: 1.5
Malus da acqua
180 +130 →570
5 / 10 sec
0
30 sec
Malus da ghiaccio
180 +130 →570
5 / 10 sec
0
30 sec
MotionSpeedRate: 0.90
Malus da tuono
180 +130 →570
5 / 10 sec
0
30 sec
StunActivateLimit: 1
StunActivateLimit: 1

Missioni


Quest Players HP Attack Parts Defense Ailment Stun Stamina Mount
GM 6★ Valstrax cremisi risorto
Area 8 (60%)
Area 7 (30%)
Area 9 (10%)
(6%) (10%)
1
65,330 HP
66,740 HP
68,620 HP
70,500 HP
72,850 HP
16.3 15 1 2.7/2.7 1.7 2.2 1
Anomalia 6★ Ricerca anomalia: Valstrax cremisi
Area 9 (60%)
Area 13 (30%)
Area 2 (10%)
(6%) (10%)
1
79,900 HP
82,250 HP
84,600 HP
20 22 1 3.1/3.1 3.1 3.1 1

Oggetti


Item Quest Rank Method Amount Rate
Corazza scintilla Grado maestro Mostri assegnati x1 14%
Frammento lucente Grado maestro Mostri assegnati x1 22%
Valstrax: sperone Grado maestro Mostri assegnati x1 18%
Valstrax: corazza spinale+ Grado maestro Mostri assegnati x1 12%
Valstrax: spir. caudale Grado maestro Mostri assegnati x1 10%
Fluido cremisi vulc. Grado maestro Mostri assegnati x1 15%
Sferarossa Grado maestro Mostri assegnati x1 6%
Perla Drago rossa Grado maestro Mostri assegnati x1 3%
Frammento lucente Grado maestro Ricavi Corpo x1 35%
Corazza scintilla Grado maestro Ricavi Corpo x1 28%
Valstrax: sperone Grado maestro Ricavi Corpo x1 14%
Ala acuminata cremisi+ Grado maestro Ricavi Corpo x1 21%
Perla Drago rossa Grado maestro Ricavi Corpo x1 2%
Valstrax: spir. caudale Grado maestro Ricavi Taglio x1 80%
Frammento lucente Grado maestro Ricavi Taglio x1 16%
Perla Drago rossa Grado maestro Ricavi Taglio x1 4%
Frammento lucente Grado maestro Ric. parti mos. ass. BodyPart 1 x1 76%
Fluido cremisi vulc. Grado maestro Ric. parti mos. ass. BodyPart 1 x2 20%
Perla Drago rossa Grado maestro Ric. parti mos. ass. BodyPart 1 x1 4%
Valstrax: corazza spinale+ Grado maestro Ric. parti mos. ass. BodyPart 4 x1 90%
Fluido cremisi vulc. Grado maestro Ric. parti mos. ass. BodyPart 4 x2 10%
Ala acuminata cremisi+ Grado maestro Ric. parti mos. ass. BodyPart 6 x1 90%
Valstrax: sperone Grado maestro Ric. parti mos. ass. BodyPart 6 x1 10%
Valstrax: sperone Grado maestro Ric. parti mos. ass. BodyPart 7 x1 80%
Corazza scintilla Grado maestro Ric. parti mos. ass. BodyPart 7 x1 20%
Frammento lucente Grado maestro Ric. parti mos. ass. BodyPart 5 x1 78%
Fluido cremisi vulc. Grado maestro Ric. parti mos. ass. BodyPart 5 x1 20%
Perla Drago rossa Grado maestro Ric. parti mos. ass. BodyPart 5 x1 2%
Fluido cremisi vulc. Grado maestro Lasciati dal mostro x1 32%
Corazza scintilla Grado maestro Lasciati dal mostro x1 24%
Sferarossa Grado maestro Lasciati dal mostro x1 3%
Perla Drago rossa Grado maestro Lasciati dal mostro x1 1%
Tesoro drago antico Grado maestro Lasciati dal mostro x1 40%
Fluido cremisi vulc. Grado maestro Lasciati dal mostro Cavalcatura wyvern x2 25%
Corazza scintilla Grado maestro Lasciati dal mostro Cavalcatura wyvern x1 50%
Frammento lucente Grado maestro Lasciati dal mostro Cavalcatura wyvern x1 25%
Corazza scintilla Grado maestro Oggetti raccolti dal compagno Felyne x1 33%
Frammento lucente Grado maestro Oggetti raccolti dal compagno Felyne x1 25%
Fluido cremisi vulc. Grado maestro Oggetti raccolti dal compagno Felyne x1 41%
Sferarossa Grado maestro Oggetti raccolti dal compagno Felyne x1 1%

Attack Moves


Name Power DamageType BasePiyoValue BaseAttackAttr ObjectBreakType BaseDamage BaseAttackElement BaseAttackElementValue BaseDebuffType BaseDebuffValue BaseDebuffSec DamageTypeValue GuardableType BaseEm2EmDamageType HitMarkType BaseHyakuryuObjectBreakDamage MarionetteEnemyBaseDamage MarionetteEnemyDamageType MarionetteEnemyBaseDamageS MarionetteEnemyBaseDamageM MarionetteEnemyBaseDamageL
咆哮 30 16 0 0 0 0 0 0 0 0 0 90 0 0 1 0 0 0 0 0 0
突進 50 5 40 0 4 90 0 0 0 0 0 0 0 2 2 0 0 0 0 100 34
槍攻撃 40 4 20 0 3 70 0 0 0 0 0 0 0 2 2 0 0 0 100 0 10
対空(中) 0 4 0 0 0 0 0 45 0 0 0 0 0 0 2 0 0 0 0 0 0
対空(大) 0 4 0 0 0 0 0 60 0 0 0 0 0 0 2 0 0 0 0 0 0
大技着地 80 7 40 0 4 140 0 0 0 0 0 0 2 3 2 0 0 0 0 0 0
大技離陸 40 4 20 0 3 70 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
小パンチ 30 5 15 0 1 40 0 0 0 0 0 0 0 1 2 0 0 0 100 0 12
突進停止 50 5 30 0 3 90 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
かみつき大 40 5 25 0 2 60 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
かみつき小 30 3 20 0 1 40 0 0 0 0 0 0 0 1 2 0 0 0 100 0 18
二段パンチ 30 5 15 0 1 40 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0
猛ダッシュ 15 3 0 0 1 20 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
空中槍ステ 40 3 20 0 3 55 0 0 0 0 0 0 0 2 2 0 0 0 100 0 17
段差登り着地 15 3 0 0 1 20 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0
突進_操竜時用 50 5 40 0 4 230 0 0 0 0 0 0 0 2 2 0 0 0 0 100 37
【克服】こかし 30 3 20 0 1 35 0 0 0 0 0 0 0 1 2 0 0 0 100 0 14
【克服】翼裏拳 50 5 25 0 2 60 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
小パンチ二段目 40 5 30 0 3 80 0 0 0 0 0 0 0 2 2 0 0 0 0 100 25
振り向きパンチ 40 5 20 0 3 70 0 0 0 0 0 0 0 2 2 0 0 0 0 100 19
槍攻撃薙ぎ払い 40 4 25 0 3 80 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
空中槍ステ二連 40 5 20 0 3 70 0 0 0 0 0 0 0 2 2 0 0 0 100 0 17
対空(かみつき大) 0 4 0 0 0 0 0 60 0 0 0 0 0 0 2 0 0 0 0 0 0
対空(かみつき小) 0 4 0 0 0 0 0 30 0 0 0 0 0 0 2 0 0 0 0 0 0
【操竜】離脱突進 30 5 0 8 4 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0
ウィング薙ぎ払い 50 5 25 0 3 80 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
ジャンプ薙ぎ払い 60 4 40 0 3 27 5 63 5 0 180 0 0 2 1 0 0 0 0 0 0
二段パンチ二段目 30 9 30 0 2 70 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
ホバリング突進(体) 80 6 25 0 3 85 0 0 0 0 0 0 0 2 2 0 0 0 0 100 30
ホバリング突進(翼) 80 6 50 0 3 85 0 0 0 0 0 0 0 2 2 0 0 0 0 100 30
【克服】翼アッパー 60 8 30 0 2 18 5 42 5 0 180 0 0 2 1 0 0 0 0 100 33
【操竜】回避パリィ 0 2 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0
大技着地_対ボス敵用 80 7 40 0 4 140 0 0 0 0 0 0 2 3 2 0 0 0 0 0 0
【克服】大車輪(回転) 100 5 25 0 3 31 5 74 5 0 180 0 0 2 2 0 0 0 0 100 30
段差ジャンプダメージ 20 4 0 0 0 30 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0
猛ダッシュ小かみつき 30 4 15 0 2 40 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0
【克服】傀氣脈動変身用 60 5 0 0 0 0 0 15 0 0 0 0 0 0 1 0 0 0 0 0 0
【克服】振り向きパンチ 80 5 20 0 3 80 0 0 0 0 180 0 0 2 2 0 0 0 0 100 20
【克服】大車輪(突き刺し) 100 7 25 0 3 33 5 77 5 0 180 0 1 2 2 0 0 0 0 100 25
操竜確定ヤラレ(槍攻撃) 40 4 20 8 3 80 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0
大技着地_対ボス敵PLノーダメ用 80 7 0 0 4 0 0 0 0 0 0 0 2 3 2 0 0 0 0 0 0
操竜確定ヤラレ(かみつき小) 30 3 20 8 1 50 0 0 0 0 0 0 0 1 2 0 0 0 0 0 0
ウィング薙ぎ払い(スーパーモード) 80 5 25 0 3 28 5 67 5 0 180 0 0 2 2 0 0 0 0 0 0
【克服】【強化版】傀氣脈動変身用 60 5 0 0 0 0 0 70 0 0 0 0 0 0 1 0 0 0 0 0 0
予兆 0 0 0 0 0 0 0 0 0 0 0 0 2 0 1 0 0 0 0 0 0
地震 30 14 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
設置炎 0 1 0 0 0 2 5 2 5 0 180 0 2 0 0 0 0 0 0 0 0
龍属性弾 30 5 10 0 2 15 5 35 5 0 180 0 0 1 1 0 0 0 0 0 0
大技メテオ 80 7 50 0 3 36 5 84 5 0 180 0 2 3 1 0 0 0 0 0 0
翼叩きつけ 60 8 30 0 2 24 5 56 5 0 180 0 0 2 1 0 0 0 0 0 0
大技離陸爆発 50 5 40 0 3 27 5 63 5 0 180 0 0 2 1 0 0 0 0 0 0
落下龍属性弾 30 5 10 0 2 15 5 35 5 0 180 0 0 1 1 0 0 0 0 0 0
龍属性弾(着弾) 30 5 10 0 2 15 5 35 5 0 180 0 0 1 1 0 0 0 0 0 0
龍属性レーザー 80 6 50 0 3 60 5 60 5 0 180 0 0 2 1 0 0 0 0 100 30
ステップ龍属性弾 30 3 10 0 2 10 5 25 5 0 180 0 0 1 1 0 0 0 0 0 0
スーパー龍属性弾 40 5 15 0 2 15 5 35 5 0 180 0 0 2 1 0 0 0 0 0 0
彗星旋回龍属性弾 0 1 0 0 2 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0 0
落下龍属性弾(着弾) 30 5 10 0 2 15 5 35 5 0 180 0 0 1 1 0 0 0 0 0 0
龍属性ブレス(左右) 60 33 30 0 2 21 5 49 5 0 180 0 0 2 1 0 0 0 0 0 0
龍属性ブレス(正面) 60 6 40 0 3 24 5 56 5 0 180 0 0 2 1 0 0 0 0 0 0
吸気完了(風圧弱) 50 11 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
クリアリングバーナー 0 1 0 0 0 4 5 4 5 0 180 0 2 0 0 0 0 0 0 0 0
スーパー落下龍属性弾 40 5 15 0 2 15 5 35 5 0 180 0 0 2 1 0 0 0 0 0 0
バックステップブレス 50 5 40 0 2 24 5 56 5 0 180 0 0 2 1 0 0 0 0 0 0
ブロック移動離陸爆発 50 5 40 0 1 12 5 28 5 0 180 0 0 1 1 0 0 0 0 0 0
突進時風圧(風圧弱) 50 10 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
龍属性レーザー跡爆発 80 6 50 0 3 42 5 43 5 0 180 0 0 2 1 0 0 0 0 100 10
大技メテオ_対ボス敵用 80 7 0 0 3 0 0 0 0 0 0 0 0 3 1 0 0 0 0 0 0
スーパー龍属性弾(着弾) 40 5 15 0 2 15 5 35 5 0 180 0 0 2 1 0 0 0 0 0 0
ロケットパンチ(地割れ) 60 4 35 0 3 19 5 46 5 0 180 0 0 2 1 0 0 0 0 0 0
彗星旋回龍属性弾(着弾) 40 33 15 0 2 15 5 35 5 0 180 0 0 2 2 0 0 0 0 0 0
【克服】彗星シェル爆発 80 5 30 0 2 22 5 53 5 0 180 0 0 2 1 0 0 0 0 0 0
ホバリング突進地面爆発 50 5 40 0 2 24 5 56 5 0 180 0 0 2 1 0 0 0 0 100 25
【克服】翼アッパー(解放) 80 8 30 0 2 21 5 49 5 0 180 0 0 2 1 0 0 0 0 100 33
龍属性ブレス(ホバリング) 60 6 40 0 3 24 5 56 5 0 180 0 0 2 1 0 0 0 0 0 0
彗星離陸用風圧(龍風圧) 50 12 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
龍属性レーザー_正面大範囲 80 6 50 0 3 75 5 75 5 0 180 0 0 2 1 0 0 0 0 100 30
スーパー落下龍属性弾(着弾) 40 5 15 0 2 15 5 35 5 0 180 0 0 2 1 0 0 0 0 0 0
ロケットパンチ(地割れ爆発) 60 8 30 0 3 24 5 56 5 0 180 0 0 2 1 0 0 0 0 100 19
スーパーバックステップブレス 50 5 40 0 2 24 5 56 5 0 180 0 0 2 1 0 0 0 0 0 0
ブロック移動離陸用風圧(龍風圧) 50 12 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0
【克服】ブーストステップ_翼パンチ 80 8 35 0 2 16 5 39 5 0 180 0 0 2 1 0 0 0 0 100 20

Details for

baseHpVital
4700
masterHpVital
4700
gimmickVitalData
54
marionetteVitalData
55
TerrainActionCheckDist
10
AdjustWallPointOffset
0
Weight
9
DyingVillageHpVitalRate
14
DyingLowLevelHpVitalRate
14
DyingHighLevelHpVitalRate
12
CaptureVillageHpVitalRate
8
CaptureLowLevelHpVitalRate
0
CaptureHighLevelHpVitalRate
0
SelfSleepRecoverHpVitalRate
0
SelfSleepTime
0
InCombatSelfSleepFlag
1084227584
DummyShadowScale
90
MaxNumForNormalQuest
1
MaxNumForHyakuryuQuest
1065353216
MaxSoundDamageCount
10
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